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GTA San Andreas: 100 Percent Club, No Cheats Used. - Sauce1977 — LiveJournal [entries|archive|friends|userinfo]

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GTA San Andreas: 100 Percent Club, No Cheats Used. [Sep. 28th, 2006|12:00 am]
[Tags|, , , ]
[Current Location |San Andreas, State of Satire, Fantasyland]
[In the Moment |Beep Boop Beep]
[Special Music |Jane's Addiction - Been Caught Stealing]

This game does not compel me to steal vehicles in real life.

For the last month and change, I've played this game.

I never played the GTA series until this game. I'm an Xbox owner, and I've never owned a PlayStation or PlayStation 2. When they re-released the games on Xbox and PC formats, I didn't rush out to purchase copies. I knew of the series, and I remember many people writing about how awesome the game was, but I'm a first-person-shooter enthusiast, and since this game wasn't that, I just knew of it, and that was that.

I played this game so much that I started to recognize vehicles on the road in real life and call them by their GTA vehicle model names. I don't want to steal any of them, though. Sorry, activists. I am not normal, however, so there is hope, I guess.

My general opinion of the game? It's one of the best games I've played, but it's also one of the most frustrating games due to programming glitches. The game needed maybe one more year of code polish before it was ready to go. Is that fair to say, programmer-heads?

Many times, I'd park vehicles in garages of properties that I had purchased. Many times, I'd go back to the garages and open them, and no vehicle would be there. That was rather annoying. Also, I'd pull a ride into one of my garages, and the thing would be pouring black smoke, which is never a good sign if you're driving along and that happens. I'd close the garage door. Then, I'd open it, and the car would be missing every dented fender, missing door, and broken windshield it had a mere 5 seconds prior to pulling into the garage. To the Little Garage Fairies Who Magically Repair My Stolen Vehicles and Sometimes Like Those Vehicles So Much They Steal Them, I give a big thanks and fuck you.

The game's programmers clearly imply a sadist's nature.

There was one mission where I had to fly a remote-controlled bi-plane, and the mission's focus was to take out a friend's rival's delivery boys. The programmers decided it was cute to give the remote-controlled plane very limited fuel. They also programmed the locations of the delivery boys to scatter well across the vast city, leaving little probability that one could chase after all of them, kill them, and return the plane back to the roof of the building of the friend's business for a successful mission. I learned this very early, and I also noticed that when the plane idled on the ground, it expended zero fuel. So, I cleaned up the delivery boys that were closest to home base. Then, I waited for the delivery boys to move closer to my position before I attacked. The programmers also decided that the delivery boys would move at a snail's pace, regardless of whether or not they operated vehicles that should move much faster than the programmed pace. I waited over two hours for the delivery boys to decrease their distance, and I destroyed them and returned to the roof of my friend's building with less than a sliver of fuel in the tank.

The only non-required goal I have a remote desire to accomplish would be a register of gold in every test in the driving school. Possession of the vehicle that is a reward for doing as such would be fantastic without having to enter a cheat code to obtain it.

I read about the game a little before I played through it, and many accounts claimed that use of cheat codes make a mission that is necessary for game progression literally impossible to complete. So, from scratch, I never cheated. I knew that I was wasting a ton of time playing this game and games in general. If I were to doubly waste my time with this particular game and somehow never reap the meaningless reward of completing 100 percent of the main missions, then it would probably irritate me a little, and irritation is only tolerable when it involves rug burns. As for cheating at this point, there's no reason not to cheat, but I became so used to completing tasks in the game without cheating that I do not miss the possibilities of rewards from cheating.

A game that involves murder, thievery, and many other generally-unaccepted behaviors would actually punish someone for cheating. You read that right.

It is the best and most frustrating game ever, I guarantee you that much, from my gaming experience, at least.


[User Picture]From: brushwithrob
2006-09-28 07:07 pm (UTC)
"GTA:SA" is one of the three greatest videogames ever made, hands down. The levels, character designs, open-ended idea, the variety and difficulty of the missions all add up to a wonderfully poetic game.

The ending, especially, is magical.

It makes me weep knowing that Rockstar* is gonna' fuck the series up by including Achievements into "GTA 4" for the 360. It breaks my heart into pieces.

Glad you enjoyed the game, it's one of my favorites.
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[User Picture]From: sauce1977
2006-09-28 07:16 pm (UTC)
What is this 'achievements' that makes you bite your pillow with streaming tears?

As I progressed in the game, I started to really enjoy taking pictures. I'd purposely fail missions at times, just so I could get some pictures I knew I wouldn't get again - like a bloody Pulaski lying next to his ride.

Chris Penn, I loved that guy. May he rest in peace, and may Pulaski perpetually shit an eternal bed.
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[User Picture]From: brushwithrob
2006-09-28 10:20 pm (UTC)
I loved the Chris Penn mission. I peaced him right along the side of the road in the mountains area and it looked beautiful.

The 360 games offer "Achievements" to gamers to play through the game, unlock secrets and earn "Gamer Points" which is basically a running tally of how little a life you have and how people get carried away with bragging rights to games.

For example, in "Top Spin 2", my tennis game:

1) Win 1 Grand Slam Event = 40 Gamer Points

2) Win 1 Ranked Match Over XBOX Live = 10 Gamer Points

I have a sickening suspicion that "GTA:4" will have stuff like "Performed All Rampage Missions: 200 Gamer Points".

It semi-ruined "Saint's Row" because I cheated to win and it gives you NO Achievements, so now when people ask me (on Live) if I beat the game, I say "Yeah" and they go "Well, you don't have the Achievement ...".

It's really shitty.
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[User Picture]From: sauce1977
2006-09-29 02:14 am (UTC)
Got it.

I'm not much for online action unless my buddies are all lined up and ready to play. Being a 14 year old crackshot without cheating in a deathmatch is a noble accomplishment, but being born as a healthy child and somehow spending over 50 percent of one's early life attached by electric umbilical chord to these games doesn't seem to be too healthy.

I did my share of gaming, but I got out of the house and did shit in a large percentage.
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[User Picture]From: brushwithrob
2006-09-29 02:18 am (UTC)
The thing with Achievements, though, is they aren't all on-line. A game like "GTA" for example, with no on-line play, would have them regardless.

I still enjoy getting my "Halo 2" on now and again, but lately I haven't been playing as much. I guess because we're the videogame generation, it's just gotten old, you know?
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[User Picture]From: sauce1977
2006-09-29 02:25 am (UTC)
Well, there's that and 50 other games at any time, plus friends, work, boy/girlfriend, or spouse plus kids, generally, for many adults to the point where playing a game forever doesn't seem like the best way to go.

I needed some hardcore gaming action lately, though . . . with my grandfather's death, plus my cousin's family got hit with his death plus the death of their other grandfather this week (their dad's side) . . . really weird year for us. I needed to kill things.
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[User Picture]From: brushwithrob
2006-09-29 02:30 am (UTC)
God damn, sir. Sorry. Yeah, sometimes it's good to lose yourself in a well-told and interactive storyline.

Thankfully, Rockstar*'s pretty solid when it comes to storylines. They rarely skimp.
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[User Picture]From: sauce1977
2006-09-29 02:33 am (UTC)
That's what really sells it - characters are matched up well enough with their personalities through the careful selection of the real life voices.

Chris Penn, as awesome as he was, really did a great asshole, so Pulaski was a fit.

I did brief Streets of LA. Walken didn't seem to me like he should have been anything but a really cold fish and a bad guy . . . much like he was in True Romance . . . woulda been a better choice for him.

I don't think I'll ever forget San Andreas because I was essentially running with Eazy-E.
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[User Picture]From: brushwithrob
2006-09-29 02:41 am (UTC)
lol, true. How much did it suck when you had to kill him? I was like "Nooo ... not Sleazy-E ..."
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[User Picture]From: sauce1977
2006-09-29 02:46 am (UTC)
I remember Eazy's beef with Dre, and on the surface, all of it's ridiculous, but Dr. Dre really flexed strong, and Eazy got AIDS. Choice was clear for me . . . shed no tears.

I blew up his boat with no remorse.

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[User Picture]From: brushwithrob
2006-09-29 04:38 am (UTC)
lol, damn son.
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[User Picture]From: sauce1977
2006-09-29 04:55 am (UTC)
I think Ryder's license plate is "SHERM."

BTW, I just nailed gold in all driving schools. The hot rod's mine.
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[User Picture]From: brushwithrob
2006-09-29 02:41 pm (UTC)
Fucking awesome, man. I still haven't done all that. Last thing I was trying to do was get all the oysters or whatever.
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[User Picture]From: sauce1977
2006-09-29 07:51 pm (UTC)
Those are easy when you do 'em all at once when the entire map is open to you. There are maps online to be able to locate where they are, and it's just a matter of jumping in and swimming sometimes, especially if they're deep down and you can't see 'em.

They aren't required for 100 percent, but until 100 percent completion, they afford spawning weapons worth the collection effort.
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